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Fallout: Dust Wikia
This Wikia is designed to help the beginner of Fallout: DUST, a mod for Fallout: New Vegas, by preparing them for the difficult journeys they'll face in the all new, and even more dangerous -
The Fall
The Fall is the major turning point of events after The Courier walked the Mojave twenty years ago, leaving behind the wastes as experienced by the Survivor. Twenty years before the events of Fallout: DUST -
Weapons of Dust
DUST introduces a variety of new, non-craftable and craftable weapons to Fallout: New Vegas. This page tries to cover the characteristics of all weapons DUST adds to Fallout: New Vegas. Some weapons of Fallout -
People known to reside in the Mojave wasteland, 2281-2301
This article lists people known to have resided in the Mojave wasteland between 2281 and 2301, including their current whereabouts and/ or fate. -
The Courier
The Courier, also known as Courier Six, was the player character in Fallout: New Vegas, and is a special antagonist in Fallout: DUST. Courier Six is the playable protagonist of Fallout: New Vegas. Although gender -
Wendigo
"He remembers. He will return for me here. And when he does... Fire cleanses. And he remembers." —Hunting Log The Wendigo (Also referred to as the Tall Man or Wendy), is a radically mutated -
Escape the Mojave
In Fallout: DUST, there is only one objective: escape the Mojave Wasteland. The problem is that you have no quest markers. You actually have to find your own way out of the Mojave and to -
Insanity
Insanity is a status condition in Fallout: DUST. Insanity is caused by indiscriminate killing, cannibalism, use of hard drugs, addiction and general trauma, resulting in loss of Sanity. An insane character suffers -3 to their -
The Survivor
The "Survivor" is the playable protagonist and main character of Dust. As with all previous Fallout games, the Survivor's gender, appearance as well as their initial capabilities and traits are determined by the player. -
Rose of Sharon Cassidy
Rose of Sharon Cassidy (also known as Cass or Whiskey Rose) is a character in Fallout:DUST and Fallout:New Vegas. She was a water merchant and owner of Cassidy Caravans in the Mojave Wasteland -
Starting Locations
Fallout: DUST 2.0 offers a choice of nine starting locations. First time players might want to try out starting locations 6, 7, or 8 first. -
Mods for DUST
This article contains a list of helpful mods that work well or were made for Fallout: DUST. As noted in Getting Started, mods are mostly a matter of taste, even if they do fix the -
Royst-Bernard Expedition
The Royst-Bernard Expedition is a major faction in Fallout: DUST, a rogue faction of NCR scientific and military personnel whom have traveled to the Mojave to secure surviving research data from the Lucky 38 -
Kai-sar's Hill
Kai-sar's Hill (formerly known as Fortification Hill or colloquially The Fort) is a tribal settlement and holy site located in the eastern Mojave wasteland in 2301. Prior to the Second Battle for Hoover -
Butch Deloria
Butch Deloria is a survivor of Zion canyon, originally from the Capital Wasteland. Previously a resident of Vault 101, Butch left the Capital wasteland after a new overseer opened the vault to allow its residents -
The Forecaster
The Forecaster, having a similar past history with The Courier, reveals knowledge to the Survivor. Purportedly gifted with psychic abilities Clay, more commonly known as The Forecaster, was a young boy residing in a makeshift -
Jim Harding
Jim Harding is a character in Fallout: DUST. "Lucky" Jim Harding is a former rebel leader currently residing in the Mojave. -
Perks
There have been many changes to the Perk system in Fallout: DUST, in addition to the modifications of derived statistics from SPECIAL the Survivor is subject to. As in Vanilla New Vegas, there are different -
Zion National Park
Zion Canyon, better known by its former name of Zion National Park, promises safety from the desolate, hostile wastes. It is accessed through the Northern Passage. Having been spared from the immense destruction and subsequent -
Tips and Tricks
This page provides players new to Fallout: DUST with all the advice they will need to survive the Mojave and surrounding areas. Trying to tackle DUST without prior experience in Fallout: New Vegas in Hardcore -
Big MT
The Big Mountain Research and Development Center (colloquially known as Big Mountain or Big Empty) was a pre-war research facility for the development of experimental sciences. As of 2301, it has become the site -
The Divide
The Divide is a region to the northwest of the Mojave Wasteland, entered through a train tunnel connected to Vault 74. An isolated town located on the California/Nevada border, Hopeville and Ashton were established -
The Strip
The Strip, formerly the Free Economic Zone of New Vegas, is a location in Fallout:DUST and Fallout: New Vegas. It was the heart of New Vegas and one of the biggest settlements in the -
The Sewers
The Sewers are the labyrinthine series of Tunnels located below New Vegas. After the Second Battle of Hoover Dam, the Sewers were used as a dumping ground for failed Lucky 38 and Vault 21 experiments -
Sanity
Sanity is a measure of the Survivor's mental health in Fallout: DUST. Mainly governed by the Survivor's actions in the wastes, but also influenced by several substances, the level of Sanity can have
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